![]() No matter what the state of their release, they're going to be much-changed a year or two down the line. That's how Paradox grand strategy games tend to work. I liked the game far more than many other critics around the time of release and while I think the game as it stood on launch day was fantastic (if flawed), I was open about my expectation that it would be a foundation for greater things. With Leviathans, and more notably the free Heinlein update that arrived alongside the paid-for story pack, Stellaris shows sure signs that it will fulfill its early promise. Stellaris: Leviathans brings some gargantuan beasts and big features to Paradox's sci-fi strategy game, but is it a small step forward or a great leap into the unknown?
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